View all by Zxsm
Zxsm
Follow Zxsm
Follow
Following Zxsm
Following
Add To Collection
Collection
Comments
Devlog
Blink
←
Return to Blink
Devlog
Blink Final Devlog #17 Friday August 30 (Launch Day)
August 30, 2024
by
Zxsm
Hello!!! Its finally done! After I finished the level yesterday I began packaging and after 8 hours of cooking it finally finished so I will post the download soon ;) glhf!...
Continue reading
Blink Devlog #16 Thursday August 29
August 30, 2024
by
Zxsm
Hello! Today is the final day of working on Blink. It was honestly such a fun experience, and I’m super grateful for this opportunity. Today I had a lot to do, first, the level was currently empty s...
Continue reading
Blink Devlog #15 Wednesday August 28
August 30, 2024
by
Zxsm
Hey! Today I felt that the game was a bit boring so I wanted to add a second type of enemy, a stealth enemy. The main concept was that you can’t kill them and instead have to do a takedown which req...
Continue reading
Blink Devlog #14 Tuesday August 27
August 30, 2024
by
Zxsm
Hello! Today I fixed some of the death logic since it was still slightly buggy, I fixed the death animation and added an end screen that lets the player change settings, go back to the main menu or cl...
Continue reading
Blink Devlog #13 Monday August 26
August 30, 2024
by
Zxsm
Hey all! Today I didn’t get too much done, mainly I just worked on adding some atmosphere with music and sounds along with cleaning up the UI for the 49th time...
Continue reading
Blink Devlog #12 Sunday August 25
August 27, 2024
by
Zxsm
Hey! Sorry no devlog today, it’s my birthday and I decided to take a break from Unreal today - I mean I have been doing > 6 hours a day so I’ll see you tomorrow...
Continue reading
Blink Devlog #11 Saturday August 24
August 27, 2024
by
Zxsm
Hello! I think somehow the stuff I got done today might even rival yesterday’s devlog, let’s jump in! First, at this point, I had a main menu however it looked like a 2-year-old made it so I creat...
Continue reading
Blink Devlog #10 Friday August 23
August 27, 2024
by
Zxsm
Hello! Day 10! Today is probably the most successful and jam-packed day of my development journey. First I noticed at this point my game was pretty buggy, to list a few: when blinking you can go throu...
Continue reading
Blink Devlog #9 Thursday August 22
August 27, 2024
by
Zxsm
Hello! Today had some big changes, first I disliked the animations that came with the character I was using and I was in luck because I found the Paragon assets, if you are unaware they are free on th...
Continue reading
Blink Devlog #8 Wednesday August 21
August 27, 2024
by
Zxsm
Hello! Welcome to the 8th devlog of Blink, today I finalized the tutorial and while waiting for the live session I decided to write some dialogue interaction purely for fun, but after doing that I wan...
Continue reading
Blink Devlog #7 Tuesday August 20
August 27, 2024
by
Zxsm
Hello! Welcome again to the development Blink, in the live session today I learned we would be doing some playtesting tomorrow so I decided to create a ‘tutorial’ to display some of the key featur...
Continue reading
Blink Devlog #6 Monday August 19
August 27, 2024
by
Zxsm
Hey! Welcome back to Blink development, today I found something when randomly exploring the editor - the AI tab. If you read my last devlog you know I just created an “Enemy” and this AI discovery...
Continue reading
Blink Devlog #5 Sunday August 18
August 27, 2024
by
Zxsm
Hey all! Welcome back to the Blink development journey! Today I realized that there was 1 main issue with the game - it had no goals or challenges, which is a pretty important part of a game, so I dec...
Continue reading
Blink Devlog #4 - Saturday August 17
August 27, 2024
by
Zxsm
Hello! Now, first things first, I am aware I didn’t need to work on the game during weekends for the circuit stream course. However, this course revealed to me how much I enjoyed creating my own gam...
Continue reading
Blink Devlog #3 - Friday August 16
August 27, 2024
by
Zxsm
Hello! Welcome to day 3 of blink development, if you thought I made a lot of progress yesterday - you aren’t ready for today! Firstly, I previously added health and mana bars however I had no way to...
Continue reading
Blink Devlog #2 - Tuesday August 15
August 27, 2024
by
Zxsm
Hey! Welcome to day 2 of the blink development, today I made impressive progress implementing the health and mana systems and a simple HUD to display these stats. Additionally, I found a suitable mode...
Continue reading
Blink Devlog #1 - Wednesday August 14
August 27, 2024
by
Zxsm
Hello! Welcome to the first Blink Devlog, Today I re-explored the engine and browsed the marketplace and bridge for any assets I wanted to use in the game. Additionally, I typed up a quick GCD (Game C...
Continue reading