Blink Devlog #7 Tuesday August 20
Hello!
Welcome again to the development Blink, in the live session today I learned we would be doing some playtesting tomorrow so I decided to create a ‘tutorial’ to display some of the key features in my game at the moment. The tutorial showed off the ability and the orbs however when I got to the enemy I had a slight issue - you couldn’t attack them back so you could only run away and try to survive so I added some quick attack logic comprised of LMB which did a light attack dealing 10 dmg and a RMB attack that did 20 but used 10 mana and had a slower attack speed and I think my favourite part was the way I did the animations since the character I was using had 4 attacks but I only needed 2 animations so I made it randomize 1 of 2 attacks for each type of attack.
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Blink
"Master the art of teleportation as you blink through enemies in a world where agility is your greatest weapon."
Status | Released |
Author | Zxsm |
Genre | Action, Puzzle |
Tags | Indie, Singleplayer, Unreal Engine |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Blink Final Devlog #17 Friday August 30 (Launch Day)Aug 30, 2024
- Blink Devlog #16 Thursday August 29Aug 30, 2024
- Blink Devlog #15 Wednesday August 28Aug 30, 2024
- Blink Devlog #14 Tuesday August 27Aug 30, 2024
- Blink Devlog #13 Monday August 26Aug 30, 2024
- Blink Devlog #12 Sunday August 25Aug 27, 2024
- Blink Devlog #11 Saturday August 24Aug 27, 2024
- Blink Devlog #10 Friday August 23Aug 27, 2024
- Blink Devlog #9 Thursday August 22Aug 27, 2024
- Blink Devlog #8 Wednesday August 21Aug 27, 2024
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